My intention with this 2 week project was to better my Hard Surface workflow and to become more comfortable bridging my work in Zbrush & Maya, but also my ability to follow references more accurately.
When working with the project It was mainly going very well, though I did have some issues when trying to imitate glass in the final render, I think If given more time I could have done a better job of portraying the material correctly. Overall I am satisfied with the texturing and the storytelling.